This is obviously no issue if you love trucking imagine how much driving you'll be doing. If you choose to take harvest contact with first the field being in the other side of the terrain and sell point to the opposite. If you need to drive your vehicle to the other side of 8km terrain, its no fun. Harvesting 25ha field with Case IH 9240 with 3162 TerraFlex Draper 45ft header takes HOURS.Ĭheck distances. Harvest contracts take forever and potatoes & sugar beet stuff is no brainer (meaning, don't do then as it takes forever). See background info for large terrains from PMC Terrains page. These are thoughts while playing PMC Iowa Garden City 8km Start From Zero. Original game design is to allow only one active contract, however there is a "multiple missions" mod which allows you to take many contracts at the same time. Overall avoid cultivating contracts they just aren't paying enough. In other words you are paying money to cultivate someone elses field for free, thats not fun. If you lease (not borrow) cultivating equipment and do large cultivating contracts, the hourly lease fees can bleed all your money so that you end up in the lease costing more than the profit from the contract. With borrowed vehicles be careful not to use VehicleExplorer mod's repair feature because it charges money from you and your account goes to negative if you do not have enough money. So for example cultivating contract where tractor is so need of repairs that it can only pull 12km/h instead of the maximum speed of 15km/h, that makes a huge difference in a large field cultivating contract. If you take a contract with borrowed vehicles then those vehicles most likely are need of maintenance. This was on v1.2 game engine, perhaps giants will fix this in future upgrades who knows. It is best to own your vehicles or lease them by yourself, not to borrow from contracts menu because when your vehicle gets maintenance wear down you cannot repair the contracts borrowed vehicle, it just doesn't show up on your garage leased menu. You cannot contract out tasks for other players in MP, you have to do it virtually like asking your friend to work your field and then you just send him money when its done.Ĭontracts do feel much better now than missions in FS17 mostly because no time limit, the world will not freeze around you and you can leave the field like stop doing the contract for a while and then continue. In multiplayer you can work on contracts with other players. You can stop doing a contract and leave the field, contract will not abort until you complete or cancel it. You can use own vehicles / equipment or lease (called borrow), if you lease the vehicles will de-spawn once the contract is completed. World around you will not freeze anymore like in FS17, so if you have fields with crops planted they do grow while you are doing contracts. This is especially true with large terrains and huge 50 or even 100+ hectare sized fields.Ĭontracts have no time limit, take as long as you want. Note: contract rewards scale up with the task, small task small reward, big task. Sure if you compare it to real life, a farmer would not pay you thousands to drive a tractor for a couple of hours but then again the money balance is off in farm sim games in general so you can't compare it to real life. There are some contracts which pay few hundreds and you got to be thinking that the balance is way off on these prices. but then you have to plant / harvest potatoes for 15 hectares which takes damn hours and hours. In the New Farmer game-mode on ravenport the contracts don't pay much, you get like lets say 44,000 which sounds on paper pretty good. Field work gets done quite quickly, not too many fertilizer refills and the contracts pay a lot of money. Making money with contracts? Get Bredal K165 solid fertilizer spreader with extensions and take fertilizing contracts. Farming Simulator 19 Contracts - PMC Farming PMC Farming Simulator 19 Contracts Contracts OverviewĬontracts (or missions as they were called in FS17).
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